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Empowering STEAM Activities with Artificial Intelligence and Open Hardware: the BitDogLab

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posted on 2023-07-10, 06:41 authored by Fabiano FruettFabiano Fruett, Fernanda Pereira Barbosa, Pedro Ivo Aragão Guimarães, Samuel Cardoso Fraga Fraga

 The paper "Empowering STEAM Activities with Artificial Intelligence and Open Hardware: the BitDogLab" discusses the design and development of BitDogLab, a tool intended to enhance Science, Technology, Engineering, Arts, and Mathematics (STEAM) activities. The device is based on the Raspberry Pi Pico board, employing an easy-to-use programming interface powered by the GPT model for artificial intelligence.

BitDogLab leverages open-source platforms, facilitating the expansion and enhancement of its functionalities. It is capable of interfacing with various software resources and more sophisticated hardware, such as robotic systems or advanced sensors. This ability broadens its scope of use in educational applications.

BitDogLab fosters a collaborative learning culture by encouraging community contributions, thereby strengthening the innovation process. Furthermore, BitDogLab is particularly useful in demystifying complex programming concepts, promoting critical thinking, and problem-solving skills. This transforms it from just an educational tool to a catalyst that inspires lifelong learning in the ever-evolving landscape of STEAM education.

Funding

CNPq

History

Email Address of Submitting Author

fabiano@unicamp.br

ORCID of Submitting Author

0000-0002-0676-6686

Submitting Author's Institution

University of Campinas

Submitting Author's Country

  • Brazil

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