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_PP_RAI_2022__Automatic_registration_of_a_duplicate_bridge_game.pdf (328.01 kB)
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Playing cards and bidding calls detection for automatic registration of a duplicate bridge game

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posted on 07.04.2022, 05:00 by Piotr Wzorek, Tomasz KryjakTomasz Kryjak
In this work, the implementation of a playing cards and bidding calls detection system for the automatic registration of a duplicate bridge game is presented. For this purpose, two YOLOv4 deep convolutional neural networks were used. During the training process, which was carried out using an automatically generated dataset, we obtained a detector characterised by more than 99.9% accuracy on the test set. The prepared system has been evaluated on videos collected during bridge competitions and is characterised by high accuracy. The application has been implemented and evaluated on a CPU and an embedded GPU

Funding

AGH University of Science and Technology project no. 16.16.120.773

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Email Address of Submitting Author

tomasz.kryjak@agh.edu.pl

ORCID of Submitting Author

0000-0001-6798-4444

Submitting Author's Institution

AGH University of Science and Technology

Submitting Author's Country

Poland

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