Abstract
In this age of digital advancements, where technologies are changing in
a fraction of time. From the abacus which made tutoring math easy
millennia back, to word processor which changed the way research paper
is being written and presented. After every era, with the advancements
in the technology has not only given shaped the education but also
transformed it. There was a time when the education world of black on
white changed to projected presentations. However, now in this paper, we
believe to go beyond the two-dimensional space and create a whole new
educational world for children. Augmented Reality (AR) has successfully
made classroom learning more interactive and engaging for students as
well as for teachers to deliver their lectures. AR is the combination of
the real-world with computer- generated world. It is one of the most
emerging fields in computer science. The conventional approach for
learning can be stressful and to a certain extent less effective for
some students. So, we propose a system in which students use smart
devices like tablets, mobile, etc. that act as an alternative to boring
supportive textbooks. Also, we plan to develop an application consisting
of two modules like interactive learning and fun examination, a hybrid
of the traditional approach and innovative practical illustrations of
complicated concepts leading education in another dimension.