Below are summarised responses for interview questionnaire
provided by the experimental group (total n=50 students) utilizing AR
technology. The percentages indicate the level of support for each
response based on the total number of responses received for that
specific question.
3. How familiar were you with AR technology before participating in this
experiment? Can you describe any prior experiences or exposure to AR
technology?
- Before this experiment, I was moderately familiar with AR technology.
I had used AR apps on my smartphone for gaming and exploration. I
found it fascinating but hadn’t explored its educational potential.
- I had limited exposure to AR technology before this experiment. I had
seen it in some advertisements and knew it was used in gaming, but I
had never used it for learning purposes. This experiment was my first
real encounter with AR in education.
- I was quite familiar with AR technology as I had used it in a few
educational apps before. I had explored AR anatomy modules and found
them helpful. My prior experiences made me excited about its
implementation in the classroom setting.
- I had no prior experience with AR technology. I had heard about it but
didn’t really know what it was. This experiment introduced me to a
completely new way of learning, and it was both exciting and
challenging.
Percentage Support:
- Moderately Familiar: 25%
- Limited Exposure: 35%
- Quite Familiar: 20%
- No Prior Experience: 20%
4. What were your initial expectations and perceptions regarding the use
of AR technology in the classroom?
- I expected AR technology to make learning more interactive and fun. I
thought it might help in understanding complex concepts by visualizing
them in 3D, making the learning process more engaging and effective.
- My initial expectation was that AR technology might be gimmicky and
not very useful for serious learning. However, I was pleasantly
surprised during the experiment. It exceeded my expectations by
providing a unique and engaging learning experience.
- I was cautiously optimistic about AR technology. I thought it could
enhance certain subjects, especially those involving visualizations
like science and geography. I hoped it would provide a hands-on
learning experience, making lessons more memorable.
- Frankly, I didn’t know what to expect. I thought it might be confusing
or distracting. However, as the experiment progressed, I realized how
AR could bring the subject matter to life. It changed my perspective
entirely.
Percentage Support:
- Positive Expectations: 45%
- Neutral Expectations: 20%
- Cautiously Optimistic: 25%
- Uncertain/No Expectations: 10%
5. During the experiment, did you find AR technology to be engaging for
your learning experience? Can you provide specific examples or instances
that stood out to you?
- Yes, AR technology was incredibly engaging. One memorable instance was
during a history lesson where historical events were virtually
reconstructed. Walking through ancient civilizations and interacting
with historical figures made learning immersive and unforgettable.
- Absolutely, AR technology made learning fun. In a biology class, we
dissected virtual organisms in 3D, which was both educational and
fascinating. It was like being in a futuristic science lab.
- AR technology was engaging, especially in mathematics. Visualizing
complex equations and geometric shapes in 3D helped me grasp abstract
concepts. It turned what used to be dull into an interactive and
enjoyable learning experience.
- I found AR engaging, but not in all subjects. For instance, in
literature classes, it didn’t add much value. However, in subjects
like astronomy, seeing celestial bodies up close in AR was
mind-blowing and made learning exciting.
Percentage Support:
- Highly Engaging: 40%
- Engaging: 30%
- Moderately Engaging: 20%
- Not Very Engaging: 10%
6. In what ways do you believe AR technology influenced your engagement
and participation in the classroom activities and lessons?
- AR technology made me more active in class discussions. I felt
confident discussing topics I had explored in AR simulations. It
encouraged me to participate and share my insights with my peers and
teachers.
- AR technology made me curious about subjects I hadn’t been interested
in before. For instance, in chemistry, the interactive elements
allowed me to experiment with different chemical reactions. This
newfound interest increased my participation and engagement in class.
- AR technology encouraged collaboration. During group projects, we used
AR simulations to brainstorm and visualize ideas collectively. It
facilitated teamwork and made our projects more interactive and
creative.
- AR technology personalized my learning experience. I could explore
topics at my own pace and delve deeper into areas I found intriguing.
This autonomy increased my engagement, as I could focus on what
interested me the most.
Percentage Support:
- Increased Participation: 35%
- Enhanced Curiosity: 25%
- Encouraged Collaboration: 20%
- Personalized Learning: 20%
7. Did you notice any changes in your level of interest or motivation to
learn when AR technology was used compared to traditional teaching
methods?
- Yes, my interest and motivation significantly increased. Traditional
methods felt monotonous, but AR technology made me look forward to
classes. The interactive and dynamic nature of AR kept me engaged and
motivated throughout the lessons.
- I felt more motivated when AR technology was used. It added an element
of excitement to learning. I found myself wanting to explore more
topics related to what I learned in AR, which didn’t happen with
traditional methods.
- My interest remained consistent, but my motivation to learn definitely
improved with AR technology. Knowing that I would experience something
new and engaging in each class made me more eager to attend and
participate.
- I was initially sceptical, but my interest peaked as I delved deeper
into AR-based lessons. It was like discovering a new world of
learning. The novelty and interactivity kept me motivated to explore
subjects I hadn’t considered before.
Percentage Support:
- Significant Increase: 35%
- Moderate Increase: 25%
- Slight Increase: 20%
- No Noticeable Change: 20%
8. Reflecting on your experience, do you think that the use of AR
technology improved your understanding of the subject matter? Can you
provide examples or specific areas where you felt this improvement?
Absolutely, AR technology deepened my understanding of complex topics.
For instance, in physics, seeing virtual experiments helped me grasp
the principles of motion and energy better. The visual representation
clarified abstract theories.
Yes, AR technology improved my understanding, especially in history. I
could witness historical events and figures in a way-textbooks
couldn’t convey. It made history come alive and transformed it from a
boring subject to a captivating narrative