Current Challenges and Future Research Directions in Augmented Reality
for Education
Abstract
Innovation in formal and practical learning is an accepted progression
and its adoption in learning methodologies is a sign that a respective
society is open to new technologies, ideas, and, thus, to advancement.
The latest innovation in teaching is the use of Augmented Reality.
Applications using this technology have been deployed successfully in
STEM(Science, Technology, Engineering, and Mathematics) education for
delivering the practical and creative parts of the education. Since
Augmented Reality technology has already a large volume of published
studies about education that reports advantages, limitations,
effectiveness, and challenges of AR in education, classifying these
projects will allow for a review of the success of Augmented Reality
integration in the different educational settings and discover current
challenges and future research areas.
The main findings of this paper are the generation of a detailed
taxonomy of the current literature which outlines the current
challenges, the use of this taxonomy to identify future research areas,
and finally to report on the development of two case studies that can
highlight the first steps need to address these research areas. The
result of this research ultimately is to detail the research gap that is
needed to be filled to facilitate real-time touchless hand interaction,
kinesthetic learning, machine learning agents with a remote learning
pedagogy.