Lu Shen

and 3 more

Underwater acoustic (UWA) communication is an essential part of many civilian and military applications. For UWA sensor networks, the sensing information can only be interpreted meaningfully when the location of the sensor node is known. However, node localization is a challenging problem. Global Navigation Satellite Systems (GNSS), which are often used in terrestrial applications, do not work underwater. In this paper, we propose and investigate techniques for localization of a single-antenna UWA communication receiver with respect to one or more transmit antennas. These techniques are based on the matched field processing. Firstly, we demonstrate that a non-coherent ambiguity function (AF) allows significant improvement in the localization performance compared to the coherent AF previously used for this purpose, especially at high frequencies typically used in communication systems. Secondly, we propose a two-step (coarse-to-fine) localization technique. The second step provides refined spatial sampling of the AF in the vicinity of its maximum found on the coarse space grid covering an area of interest (in range and depth), computed at the first step. This technique allows high localization accuracy and reduction in complexity and memory storage, compared to the single step localization. Thirdly, we propose a joint refinement of the AF around several maxima to reduce outliers. For validation of the proposed techniques, we run numerical experiments in different UWA environments, with different parameters for the spatial sampling, number of transmit antennas and different accuracy for the estimation of the acoustic channel response.
Autonomous underwater vehicles require accurate navigation. Techniques such as image registration using consecutive acoustic images from a sonar have shown promising results for this task. The implementation of such techniques using sonar images augmented with deep learning (DL) networks demonstrate high navigation accuracy; this is possible even with highly compressed images. The sonar images are estimates of sampled in time (with a ping period) magnitudes of channel impulse responses representing the underwater acoustic environment. More information about the environment is contained in (almost) continuous in time estimates of the channel impulse responses. Such estimates can be obtained using full-duplex technology. Rather than using sonar images, this paper investigates the use of channel impulse response estimates for underwater platform motion estimation. The proposed system uses a single projector and a small number of receiving transducers installed on the moving platform. A DL network is used to estimate the motion in two degrees of freedom (forward/backward and sideways), using two or more consecutive impulse response estimates as the input. To train the DL network, a specially designed simulator is used to model the underwater acoustic environment, populated with multiple objects spread on the seafloor. The proposed technique can significantly reduce the acoustic hardware and processing complexity of the DL network and obtain a higher accuracy of motion estimation, compared with techniques based on the processing of sonar images, e.g., the error achieved with the technique proposed in this paper is 1.7% of the maximum platform displacement, compared to 4% achieved with a technique using sonar images. The navigation accuracy is further illustrated by examples of estimation of complex trajectories.

Nils Morozs

and 5 more

This manuscript was submitted to IEEE Access on 12 Jun 2020. Abstract: Simulation forms an important part of the development and empirical evaluation of underwater acoustic network (UAN) protocols. The key feature of a credible network simulation model is a realistic channel model. A common approach to simulating realistic underwater acoustic (UWA) channels is by using specialised beam tracing software such as BELLHOP. However, BELLHOP and similar modeling software typically require knowledge of ocean acoustics and a substantial programming effort from UAN protocol designers to integrate it into their research. In this paper, we bridge the gap between low level channel modeling via beam tracing and automated channel modeling, e.g. via the World Ocean Simulation System (WOSS), by providing a distilled UWA channel modeling tutorial from the network protocol design point of view. The tutorial is accompanied by our MATLAB simulation code that interfaces with BELLHOP to produce channel data for UAN simulations. As part of the tutorial, we describe two methods of incorporating such channel data into network simulations, including a case study for each of them: 1) directly importing the data as a look-up table, 2) using the data to create a statistical channel model. The primary aim of this paper is to provide a useful learning resource and modeling tool for UAN protocol researchers. Initial insights into the UAN protocol design and performance provided by the statistical channel modeling approach presented in this paper demonstrate its potential as a powerful modeling tool for future UAN research.